![]() |
|
MMOEXP Path of Exile Guide: Hail Kingdom – Navigating the 0.5 Endgame Overhaul - Printable Version +- WOM Forum (https://forum.worldofmuonline.eu) +-- Forum: General Forum (https://forum.worldofmuonline.eu/forumdisplay.php?fid=1) +--- Forum: Általános beszélgetés (https://forum.worldofmuonline.eu/forumdisplay.php?fid=4) +--- Thread: MMOEXP Path of Exile Guide: Hail Kingdom – Navigating the 0.5 Endgame Overhaul (/showthread.php?tid=148) |
MMOEXP Path of Exile Guide: Hail Kingdom – Navigating the 0.5 Endgame Overhaul - Joenwalker - 05-21-2026 1. When Will Patch 0.5 Arrive? Current prediction: Announcement likely the last week of April (Thursday, as usual), with patch release around May 8th. Why? Previous patches followed a ~4–5 month cycle. Dawn of the Hunt ran April through late August (~5 months). 0.5 should follow suit. Some sources (POE1DB) speculate a delay to early June, but May remains the most realistic bet. 2. Swords, Dualist, and New Weapons – Not Coming (Yet) Jonathan Rogers stated: Releasing a new weapon is harder than releasing a new class. In PoE1, every class is tied to a weapon (Monk → Quarterstaff, Sorceress → elemental staves, etc.). New weapons (swords, flails, axes, daggers) would require their corresponding unreleased classes (Dualist, Templar, Marauder, Shadow) at the same time. Prediction: No new weapons or classes in 0.5. Save Dualist for 1.0 launch to maximize hype for POE Currency . 3. What We WILL Get: New Ascendancies for Everyone Adding ascendancies is “super easy” per Jonathan. Each class currently has 1–3 ascendancies; the third slot will likely be filled in 0.5. Predicted New Ascendancies: Huntress: Companion-based ascendancy (bottom-right tree has underutilized companion nodes). Druid: Minion summoner – shapeshift into a tree that controls treant minions (mirroring Infernalist’s demon form). Ranger: Arcane Archer / elemental damage scaling (lots of elemental nodes nearby, currently missing). Monk: Physical/combo-based ascendancy – unarmed (Hollow Palm), stun buildup, blind, or improved combo mechanics. Warrior: Already has rage/tank; may get a bleed or warcry-focused option. 4. Endgame Problems – And How 0.5 Must Fix Them Current Issues: T1–T16 progression feels meaningless – most players skip to buying gear in trade league at POE currency for sale . |